![]() ![]() Smart players can take advantage of most maps’ effects, though, including some of the less magnificent, more subtle things. Most offensive of all, a flooding town’s rising water levels significantly inhibits mobility – and is especially frustrating if you’re in a fierce tug-of-war for a base-busting bomb in the terrific new Obliteration mode. A toppled tower only really makes it irritating to navigate an underground area, and manually detonating underground explosives from a terminal takes you away from the action in one of the biggest maps. A smashed satellite at the center of a map becomes a minor inconvenience for vehicles, for example. Often, triggering the event takes minutes of work, and the result is sometimes superfluous, feeling more like DICE’s obligation to include it in every map rather than something that achieves anything of value. That said, not every instance of awe-inspiring devastation is as excellent as these. Coming out on top because your new strategy reflects the new level design is even more satisfying than the XP and armory unlocks you earn along the way. ![]() Even after the magic and surprise is gone, teams always need to be prepared for how they’ll react when a crumbled tower keeps their tanks out of enemy territory. Large-scale destruction like this changes the fundamental layout of an area, forcing combatants to react intelligently and change their strategies and loadouts on the fly. Half a hotel disintegrates, exposing a control point and depriving snipers of a valuable perch. A dam bursts, crushing everything below with metric tonnes of rubble. What we've never seen before in a Battlefield game is the drastic, and often inconsistent way Battlefield 4 forces its two teams of 12 to adjust to evolving environmental conditions. What I didn’t anticipate was DICE getting in its own way. Most of the time, Battlefield’s unpredictable, vehicular-based competitive combat is predictably excellent. It retains the defining DNA of Battlefield 1942, re-adopts Battlefield 2’s brilliant Commander mode, exaggerates the destruction of Battlefield: Bad Company 2, all while embracing the realism and class reorganization of Battlefield 3. Battlefield 4 is a greatest hits album of DICE’s multiplayer legacy. ![]()
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